Gavin Greenwalt thatoneguy Location: Seattle, USA Language(s):
English Member Since: January 2005 Last Updated: 24 December 2006 Portfolio Views: 2552 Chosen as Favorite: 1
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Death Blimp 3ds max, combustion, Photoshop March 2006
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The concept was to create a highspeed, nuclear powered derigible. Glass would be used to reduce its visual profile. The basic structural premise was to create a derigible in which the body itself was a giant engine, with "small" maneuvering thrusters on the side to give it agility.
Since the thruster ring can move forwards and backwards, as well as rotate. And each individual engine can rotate on its mount, the possible thrust vectoring capabilities are unimaginable.
Who says a blimp has to be slow and clunky? Ok who besides God?
3D modelling done in Max.
Texturing in Photoshop.
Compositing in Combustion.
Final Touch-ups in Photoshop.
About 60 hours modeling and 15 hours matte painting.
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Gary Smith
Visual Effects, Lighting, Texturing, Modeling, Web Design, Graphic Design